The new Taego weapon Mortar is easy to use in combat situations, but it can take a lot of practice to achieve reasonable accuracy. First, you must calculate the distance to the target and the expected movement path, so calculate carefully. Once you get used to it, it can be helpful to attack behind ridges where grenades can’t reach or when defending specific areas. Also, it can be effective when destroying vehicles. In particular, you can use various strategies in cooperative play, so be sure to use them in battle!
Once looted, it takes up a primary slot.
It can only be deployed on flat surfaces.
It cannot be deployed on cement, iron, concrete, water, or wooden floors, or inside buildings.
Press RT (Xbox/Stadia)/R2 (PlayStation) button to deploy the Mortar.
Press X (Xbox/Stadia)/▢ (PlayStation) to cancel deployment.
Requires three seconds for deployment.
The character crouches automatically once the firing mode gets activated.
The character cannot move until the firing mode gets released.
You must have ammo in the inventory to fire.
There is a one-second delay between fires.
Not included in Ranked Season 14
Mortar and ammo both spawn inside buildings.
Does not spawn in Supply Crates or Secret Rooms.
It can shoot between 121m to 700m in distance.
– Select Mortar Weapon Slot
Cancel Deploy Mode
– Select the corresponding weapon slot – Change to another weapon
– Move to an eligible deployment surface in Deploy Mode and press RT (Xbox/Stadia)/R2 (PlayStation)
Our new M79 is a smoke grenade launcher that was created to provide quick smoke cover on longer ranges. Blind your enemies, cover your downed teammate or make a grand escape from a losing battle!
New Weapon: M79 can be found, not only in Taego but across all eight maps.
Weapon slot: Pistol slot
Cannot be used in a vehicle’s driver’s seat.
New ammo type: 40mm Smoke Grenade
Once it hits an object that’s more than 10m far away, the projectile will release the first smoke effect followed by a second one a few seconds later.
Once it hits an object that’s less than 10m far away but fails to explode on impact, only the second smoke effect will be released after 3 seconds.
Max stack size: 5
World spawns in stacks of 1 to 3.
World spawns in stacks of 2 to 3 along with the M79.
Will not be available in Training Mode to prevent other players from getting interfered by the smoke effect. However, we will consider adding it in later updates.
Damage to enemies: 0
Max firing range: 400m
Reloading speed: 3.5 – 4 seconds
New Feature: DBNO Swimming
To improve the survivability of players inside water, we are now supporting DBNO Swimming. Previously a player who enters DBNO while in the water would skip DBNO and instantly die. This made any deep water a hazardous area to traverse. Now a player will instead enter Swimming DBNO, a slow swimming state which gives the player a chance to reach the shore and be revived by teammates. Hopefully, you’ll feel more confident next time you get into a Boat or swim across that river!
DBNO Players can swim for at half of the normal speed.
The air a player has in their lungs is not reset when entering DBNO, so a player who was drowning will continue to drown in DBNO.
In DBNO a player is constantly losing HP. combined with drowning HP loss this means that a DBNO player will die within 10 seconds underwater.
Reviving underwater is impossible, and any ongoing revive is canceled when either player goes underwater or moves around too much.
It is possible to revive a swimming DBNO player while floating on the water.
Taego’s New Creature: Chicken
We are proud to introduce the Chicken, a new creature that will hopefully amuse many players during fierce combats in Taego! “Chicken? Why the heck?” you might wonder. The answer to this question is left to your imaginations.
Three different conditions apply:
This is the default state and, at the same time, the most stable emotional state. Calm as a monk, and nothing special.
The Chickens fly, not, run for their lives in the following situations.
Footsteps (except prone sound)
Engine and exhaust sounds
Other creatures die
Sadly, there’s an end to everything. Taego’s amuser also passes away once hit. They take damages from guns and grenades, then turn into fried chicken upon death. Sorry, a bad joke, they go to where we all go.
Five new Taego areas have been added to the Team Deathmatch preset in Custom Matches.
Improvements have been made to Team Deathmatch Taego areas.
The initial spawn points for both teams have been changed from left/right to top/bottom.
The number of spawn points that lead to the roof has been reduced.
The number of spawn points on the bottom left of the area has been reduced.
The distance between the remaining spawn points has been adjusted to within 30m.
Based on community feedback, we have adjusted the Taego and Paramo rulesets and spawn tables to better suit the Ranked play experience.
Adjusted the Blue Zone to better fit the 8km size map.
The following features will not be supported:Emergency Landing
The following items will not be supported:
Secret Room Key
Blue Zone Grenade
The size of each Blue Zone phase has been reduced and the moving speed has been increased. Therefore, the total playtime has been reduced to 18 minutes from the previous 21 minutes.
More items are spawned.
The following features will not be supported:
Secret Room Key
Esports – PGC 2021
The Esports menu has been updated for PUBG Global Championship 2021.
Shows tournament’s live stream and schedule.
Explains tournament structure.
Explains the Pick’em Challenge and live streaming event.
Shows team ranking for each match.
The previous in-game Halloween theme has been removed and replaced by the PGC 2021 theme for Normal, Custom, and Ranked Matches. The theme will be applied to the following:
We will add a button to the Profile Overview page to link your PUBG account and Krafton ID.
With the update, the PUBG account can be linked directly with Krafton ID from the lobby.
Previously, the Career page was used as the profile screen. It was difficult for players to recognize their status at a glance, and it was also challenging to identify which player they were when viewing other players’ profiles. That’s why we want to provide you with a profile overview where you can see at a glance the current state of yourself and other players. Here, you can show off your fashion sense and skin!
You can check the summary of your current season stats in “Career” → “Overview”.
You can check the last played match mode, team mode, and season summary information at the time of the current season.
Current survival level, last killed weapon mastery information, and last obtained medal information is displayed.
The summary of the player’s season stats will be visible in other players’ profiles.
Previous records, adding friends, and inviting teams are possible in the same way as in the previous record profile.
You can edit emblems, nameplates, character poses, and medals.
It may take some time after a match for the stats to be reflected.
Dynamic Blue Zone Message
The Dynamic Blue Zone function operates according to the number of survivors per phase in certain maps. A guiding message will be displayed so that players can be aware of it.
Maps: Sanhok, Karakin
Dynamic Bluezone Activation Conditions
2nd Phase: Activated when there are less than 30 survivors
3rd Phase: Activated when there are less than 18 survivors
4th Phase: Activated when there are less than 10 survivors
5th Phase: Activated when there are less than 3 survivors
6th Phase: Activated when there are less than 3 survivors
The following message will be displayedThe Blue Zone delay has been reduced because of the decreased survivor count.
Paramo Minimap Improvement on Unplayable Areas
Improved the display of the minimap to better understand unplayable areas on the Paramo map.
Changed the navigation path of the Move button on the pop-up window when a Nameplate is purchased.
The body message of the pop-up window has been changed accordingly.
The main image for single items will now be shown as well.
Purchased items will now be sent to the very end of the catalog.
However, items that can be repurchased will not be moved.
A wall background has been added to Spray item previews.
Survivor Pass Update
Survivor Pass: CRAZY NIGHT ends with this update on:
PST: November 11 2021, 1 AM
CET: November 11 2021, 10 AM
KST: November 11 2021, 6 PM
Make sure to grab the rewards before the end date!
Another important note: A new Survivor Pass won’t be released until March 2022… but to make up for the long wait, we’ll be bringing updates in the following months on some big and fun in-game events coming your way!
Your Shop is back! It will be available during the following period:
PST: November 23 2021, 6 PM – December 15 2021, 7 AM
CET: November 24 2021, 3 AM – December 15 2021, 4 PM
KST: November 24 2021, 11 AM – December 16 2021, 12 AM
Items & Skins
The updates on new items and skins will now be provided in a separate announcement starting November. Therefore, this section will no longer be included in the future Patch Notes.
※ Sales period is subject to change.
WSUS (Weapon Skin Upgrade System) Update
PST: November 10 2021, 8 PM – February 27 2022, 8 PM
CET: November 11 2021, 5 AM – February 28 2022, 5 AM
KST: November 11 2021, 1 PM – February 28 2022, 1 PM
PST: November 10 2021, 8 PM – December 7 2021, 8 PM
CET: November 11 2021, 5 AM – December 8 2021, 5 AM
KST: November 11 2021, 1 PM – December 8 2021, 1 PM
PST: November 11 2021, 6 PM – December 18 2021, 1 AM
CET: November 12 2021, 3 AM – December 18 2021, 10 AM
KST: November 12 2021, 11 AM – December 18 2021, 6 PM
PST: November 23 2021, 8 PM – February 15 2022, 8 PM
CET: November 24 2021, 5 AM – February 16 2022, 5 AM
KST: November 24 2021, 1 PM – February 16 2022, 1 PM
Esports live streaming in lobby is not supported.
An issue where the Self-AED disappears instantly when it is used immediately after coming out of the water in DBNO conditions when teammate(s) is alive.
An issue where if you use Self-AED on the ground after being downed while swimming, you get killed instantly when there are no teammates.
Fixed the issue of being unable to put down a DBNOed player after closing a door of a building.
Fixed the issue of being unable to carry or put down a DBNOed enemy who has disconnected from the game.
Fixed the issue of being unable to revive a DBNOed teammate who has disconnected from the game.
Fixed the issue of being unable to scroll back up in the inventory of a dead player.
Fixed the issue of the center dot of a player’s crosshair not disappearing when switching to Freecam View in Observer Mode.
Fixed the issue of being unable to see the team list on the world map when a player actions certain steps.
Fixed the issue of being able to shoot in the driver’s seat if a player actions certain steps.
Fixed the issue of a normal kill message popping up instead of a teamkill message when a teammate kills a DBNOed teammate.
Fixed the issue of Sticky Bombs and C4s being attachable to a player riding a vehicle.
Fixed the issue of backseat passengers of the Motor Glider receiving damage when the driver is shooting to the front with a Skorpion.
Fixed the volume issue of Panzerfausts and grenades not being affected even when the gameplay volume is lowered.
Fixed the ‘cancel’ error message that pops up during matchmaking.
Fixed the issue of a player’s weapon getting holstered after player gets off a vehicle after using healing/boosting item in the driver’s seat.
Fixed the audio issue of an observer being able to hear gun shots from a player who isn’t shooting.
Fixed general bugs in Erangel and Paramo.
Fixed the perspective issue of TPP changing to FPP when an additional player joins a Solo/Duo party and changes the mode to Squad mode.
Fixed the issue of AUG being shown as “AUG_A3” in the Weapons filter menu of the Customize tab.
Fixed the awkward transition issue when moving from Overview to Stats in the Career tab.
Fixed the issue of the level and BATTLESTAT symbol overlapping each other on Progressive item icons in the Obtained Weapons window.
Fixed the issue of the sentence on the bottom of the Ranked mode results screen being cut off after the game language is set to English.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.