Fixed the clipping issue when a female character equips a Summer Sun Top with a Vigilante Jacket.
Fixed the awkward text arrangement of the Winner! Winner! Chicken Dinner! screen when viewed in a Traditional/Simplified Chinese language setting.
(PC) Fixed the clipping issue when you equip the Bunny Express Warehouse Hoodie with certain mask items.
The unlockable Progressive weapon skin levels have been adjusted. Please read the June Store Update for the details.
※ Please keep in mind the features and updates shown below may be modified or even possibly removed due to reasons such as bugs, in-game issues, and/or community feedback. We will update our players if such changes occur.
Squad – FPP is no longer available in NA and EU regions as the monitored number of sessions during the previous Season was not enough to sustain the queue.
Season 17 Rewards
Don’t forget to pick up the rewards you’ll be receiving based on your final Tier from the previous season.
(season 18 parachute image)
Season 17 Reward List
Bronze PUBG ID Emblem
Silver PUBG ID Emblem
Gold PUBG ID EmblemRanked Parachute Skin
Animated Platinum PUBG ID EmblemRanked Parachute Skin
Animated Diamond PUBG ID EmblemRanked Parachute Skin
Animated Master PUBG ID EmblemAnimated Master NameplateRanked Parachute Skin
Bonus rewards for Top 500 players:Animated Top 500 PUBG ID EmblemAnimated Top 500 Nameplate
The Parachute Skin is a permanent reward.
The rest of the obtainable rewards are available for use during a single Ranked Season.
Rewards can be found in your Inventory once Season 18 starts.
Once Season 18 is over and the server undergoes maintenance, every reward but the Parachute Skin will be withdrawn from the Inventory.
Item Spawn Balance
We have received reports that heal items were difficult to find in Erangel and Miramar Normal Matches since the item spawn balance in Update 16.2. After reviewing internal data, we noticed the spawn rate of heal items decreased slightly in Erangel’s Normal Matches – this was mainly due to the increase in weapon and attachment spawn rates (with no adjustment to the overall spawn amount).
Meanwhile, in Miramar Normal Matches, the number of heal items did not decrease as we also boosted the overall amount of spawned items – however, a comparatively aggressive change to gameplay dynamics was detected due to the stronger possibility of finding more weapon and attachment spawns. Therefore, the natural demand for heal items has greatly increased.
To respond to these changes, we have decided to make the following changes.
※ The item spawn rate balance shown below will only apply to Normal Matches.
Increased the total amount of items by approximately 10%.
Spawn rates for Vest (Lv.1) and Backpack (Lv.1) have reduced by approximately 15%, but Vest (Lv.2) and Backpack (Lv.2) have increased by approximately 60%.
Spawn rates for both Helmet (Lv.1) and Helmet (Lv.2) have increased by approximately 10%.
Spawn rates for Adrenaline Syringes, Energy Drinks, and Painkillers have increased by approximately 50%.
Spawn rate for Bandages have reduced by approximately 23%, but First Aid Kits and Med Kits have increased by approximately 150%.
Spawn rates for Stun Grenades, Molotov Cocktails, Smoke Grenades, and Grenades have increased by approximately 25%.
Spawn rates for Foregrips and Stocks have increased by approximately 20%.
Spawn rates for Mountain Bikes have increased by approximately 50%.
Increased the total amount of items by approximately 6%.
Spawn rates for Vest (Lv.1) and Helmet (Lv.1) have reduced by approximately 30%, but Vest (Lv.2) and Vest (Lv.3) have increased by approximately 25% along with Helmet (Lv.2) increased by approximately 100%.
Spawn rate for Backpack (Lv.1) has reduced by approximately 6%, but Backpack (Lv.2) has increased by approximately 25%.
Spawn rates for Adrenaline Syringes and Energy Drinks have increased by approximately 76%, along with Painkillers increased by approximately 97%.
Spawn rates First Aid Kits have increased by approximately 127% and Med Kits have increased by approximately 45%.
Spawn rates for Stun Grenades, Molotov Cocktails, Smoke Grenades, and Grenades have increased by approximately 20%.
Spawn rates for Handguns have reduced by approximately 32%.
Spawn rate for Stocks have increased by approximately 20%.
Spawn rates for Mountain Bikes have increased by approximately 55%.
Steep cliffs and landscapes have been added to certain mountains near Capaco to prevent players climbing to the top.
Additional rocks and cover have been added to specific areas such as the Lab and Atahul.
Vehicle spots have been added near Makalpa.
Additional rock pillars and cover have been added to historic sites near Makalpa.
A new spiral-shaped well object has been added and scattered around Paramo.
The B.Duck update has been removed from Sanhok.
Opponents’ in-game nickname will now show at the beginning of a 1v1 Arena round.
Regardless of the round results, you can claim victory if the opponent leaves during a session.
A sound effect has been added when an item is selected.
AI Training Match
To balance out difficulty levels, the required distance for the vehicle driving mission has been adjusted from 2000m → 100m.
The original Sanhok is back in the scene after its departure from TDM in Update 17.1, along with updated map selection ratios.
Taego: Palace / Field / Mountain / Shipyard / Market
The following two maps have been added to TDM Presets.
The following XP balance updates have been made for a more challenging progression content:
(Before) Able to earn XP by looting the identical item repeatedly → (After)Able to earn XP only when looting a certain item for the first time.
(Before) Able to earn XP even when looting outfits → (After) XP will not be earned when looting outfits except for equipmentsuch as vests, backpacks, parachutes, and helmets.
However, among outfits, you can still earn XP with hat items.
For better quality, we’ve updated the in-game model of M24. Therefore, certain patterns and their color of M24 and its skins have been modified as well.
Arctic Digital – M24
Constrictor – M24
Refined Xolotl – M24
Lucky Knight – M24
Bunnycomb – M24
Man-Eater – M24
PCS3 Tagged Out – M24
Rosebound – M24
Psycho Killer – M24
Violet Nightbrush – M24
[BATTLESTAT] Extinction – M24
The notification icon alerting new items brought to the Store has been updated.
To prevent you from purchasing the identical individual item(s) you already possess when purchasing a Set item (for the first time), our system will now recognize and gray out your purchased items and apply the discount to the rest of the purchasable items only.
When you already possess every individual item of a Set item, you will be able to purchase the Set for 0 G-COIN to receive its bonus items as well.
This system will also apply to items in Your Shop.
You will not be able to repurchase consumable items included in Set items such as Contraband Coupons, Voting Coupons, Level Up Coupons, G-COIN, etc.
If you exchange for BP or disassemble purchased items, you can repurchase them at the Store (if they’re still available).
This does not apply to items and/or items that can not be disassembled nor exchanged for BP such as Emotes, Sprays, Nameplates, and Appearance items.
6/29 Update: Many players seemed to be confused on the calculation on Set items’ prices after this update. Therefore, we’re leaving an additional note for better understanding:Certain discount rates (%) are applied to Set items’ original prices.
So if you purchase an individual item first before purchasing its Set, you’ll be buying the Set with the Set’s original price excluding the individual item’s price, and the Set’s discount rate applied afterwards.
((Set’s original price) – (Individual item’s price)) x Discount rate
Here’s an example with the Deputy Costume set when you already own the Deputy’s Jacket individual item:
((2090 G-COIN) – (990 G-COIN)) x 29% = 780 G-COIN
Therefore, if you purchase an individual item first and then purchase the Set item, you’ll naturally be purchasing it for a higher total amount of G-COIN than the amount you’d be paying if you’d purchased only the Set item initially.
The mission list for Special Drops and events has been added to the in-game System Menu screen. You can now check out your mission progress any time!
This does not apply to AI Training Matches.
The following improvements have been made to your Rich Presence (in-game status) on Steam, Discord, and Xbox profiles:
Maps: Haven and its map image will now be shown when played (like other maps).
Custom Match: Will now be labeled consistently as “Playing Custom Match” regardless of the mode.
Training Mode: “Playing Basic Training” will now be shown when playing Basic Training mode, and Erangel Solo mode will be shown when playing AI Training Match.
Playing time: When playing a mode consisted of rounds, the status will now show your current accumulative play time of the mode regardless of your current round.
Playing time will not be displayed on Xbox.
Number of teammates: When playing Solo mode, the number of teammates will not be displayed.
The number of teammates will also not show for nonpublic modes such as Custom Matches, Event modes, etc. on Discord.
Known issue: The known issue of your Rich Presence out of sync with your current situation when you’re at the lobby is in line to be fixed in a future update.
The data that processes map compositions has been optimized to reduce map loading time when you enter a session from the lobby.
Fixed the perspective issue being set behind your weapon when you switch to ADS.
Fixed the issue of the driver receiving damage when someone shoots at a BRDM-2 with a DBS from the passenger or back seat.
Fixed the issue of every player’s outfits getting removed when entering the 1v1 Arena.
Fixed the issue of Haven’s scout helicopters recognizing and following Tactical vehicles.
Fixed the issue of 15x Scopes’ aim sensitivity feeling relatively slower than other Scopes.
Fixed the issue of spectators being able to enter the 1v1 Arena’s fighting grounds through certain steps.
Fixed the issue of missing targets at 400m at the 400m shooting range in Training Mode.
(PC) Fixed the flickering glass frame when aiming front with ADS from a boat’s third seat.
(PC) Fixed the issue of the character receiving damage when it bumps into a falling two-wheeled vehicle.
(PC) Fixed the issue of the frame rate option for a Replay’s export settings appearing as “Missing String”.
(Console) Fixed the issue of a running vehicle’s engine noise not being heard.
(Console) Fixed the issue of the Highlight Recommended items options getting reset after restarting the client on PlayStation®.
(Console) Fixed the issue of weapon not firing when setting R1 as firing button in custom controller settings.
Fixed collision, texture, performance, and more general issues in Paramo.
Fixed the issue of majority of bots unable to cross the bridge in Taego.
(PC) Fixed the issue of the On-Screen Key Guide disappearing when toggling the timeline during free cam/follow cam mode during Replay (Observer Mode).
(Console) Fixed the issue of being unable to move to another tab from Your Store.
Items & Skins
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
Fixed the issue of the awkward eye texture when a female character uses a dance emote with the Shiba Crew – Helmet (Level 3) equipped.
Fixed the issue of the character’s neck turning transparent when the character has Floptop Hoodie and Bad to the Bone Top equipped.
Fixed the issue of the PGC 2021 Giltslate Contagion Gloves appearing as Quasar King’s Gloves when a female character equips them.
Fixed the clipping issue when a female character equips School Skirt with 10000DAYS’ Top.
(PC) Fixed the incorrect statement in Arabic printed on the Survivor-in-Training Hoodie.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.